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unity tag problem

Hi to all. i have a problem with a taggged object. i created a simple box and i tagged it as "box". when i press on this object with mouse i obtain a tag name, but there are different points of the box that return me "untagged", also if i click on the box. i use this function : if(Input.GetMouseButtonDown(0)){ clickPosition = ScreenToWorld(Input.mousePosition); ray = Camera.main.ScreenPointToRay(Input.mousePosition); int layerMask = 1279; if(Physics.Raycast(ray.origin,ray.direction,out hit,100f,layerMask)){ selected = hit.collider.gameObject; print(selected.tag); } } someone can help me? thanks.

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