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character controller that follow a target

hi at all. i am new in unity world ;) now i am working to behaviour of enemy in my game. i have to do a enemy (that have a character controller component) that follow a target. for do that i rotate...

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character controller collision

hi at all. ;) i red unity documentation about CharacterController class and i seen that for manage collision in character controller there is only a function : OnControllerColliderHit;problem of this...

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collision between character controller and static object

i at all. i have red id documentation of unity that it possible create static object for simulate, for example, static game geometry like house,wall ecc. fo do this documentation says that must attach...

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collisions between character controllers

hi guys ;) i have a problem with collisions between character controllers. i have 2 character controllers : one is stopped in a point e another is firts person player that i move. when one character...

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problem with gameObject scale

hi to all. i read all docs about transform object and how to use it correctly. but i have a problem. i explain my situation: i have a zombie model with a rigidbody and box collider attached. i want to...

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slowly rotation

hi to all ;) i want to rotate of 90' an object. for do this i use following line :transform.Rotate(new Vector3(0,0,1),90f);problem is that i want to see object while rotate. use transform.Rotate i see...

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problem with WaitForSeconds

hi to all ;) i have a lot of problems to implement a method that uses a WaitForSEconds function; i explain better my situation. in Update function i call a method that use waitforsecond : void Update()...

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Unity Asset Store Payments

Hi to all, Today i will sell an art package on unity asset store for the first time. I can't find any information about payment. If i sell a product, how can i receive my money? Can i use a PayPal for...

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3ds max animation problems

hi to all. i have a problems with animations created with 3ds max. i created a model with a simple animation. my model is a box. this box have this animation : a face of box opens. for do this...

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attatch collider already in 3ds Max, not in Unity

hi to all. somebody know if there is the possibility to attach a collider to a model directly in 3ds max rather than attach on unity? thanks ;)

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unity 3d easypad 1200

hi to all. somebody know if game made with unity works also in easypad 1200 with android 2.1? i want to test my game on tablet, but ipad and samsung tab are much expensive. can you suggest me also...

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check if button is pressed

hi to all. i have a problem with GUI.Button. i created a button like this: GUI.Button(new Rect(0,0,40,40),"up"); for check if button is pressed i do : if(GUI.Button(new Rect(0,0,40,40),"up")) //button...

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font size problem

hi to all. i have a problem in a font size of labels in my game. i put in screen different labels with a size. on display of pc labels size are perfect. when i export my game on android, size are...

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force applied to rigidbody

hi to all. i have a problem in my game. i have 2 models of zombie with a rigidbody attached. one zombie stay in one point waiting for that i go near him, other zombie walk in random way. my problem is...

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Toon shader quality?

hi to all, I build an android game that uses the toon shader for all objects. ![alt text][1] it i is a strategy game. There is a camera that shows all of the map and objects from a distance. When...

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unity tag problem

Hi to all. i have a problem with a taggged object. i created a simple box and i tagged it as "box". when i press on this object with mouse i obtain a tag name, but there are different points of the box...

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