hi to all.
i have a problem with GUI.Button.
i created a button like this:
GUI.Button(new Rect(0,0,40,40),"up");
for check if button is pressed i do :
if(GUI.Button(new Rect(0,0,40,40),"up"))
//button press
else
//button non press
my problem is that if i press button for first time code execute is //button press
but if i keep hold button code execute is //button non press.
somebody can teel me how i can understand if button is pressed?
i need this for move my character but i cant use Input.GetAxis because my game run on android.
thanks.
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